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The Evolution Of Graphics Cards

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GTX Graphics Card

Graphics cards have come a long way since IBM introduced the very first one in 1981. Called a Monochrome Display Adapter (MDA), the card supplied text-only screens of white or green text on a black display. The minimum benchmark for new video cards is Video Graphics Array (VGA), which allows 256 colors. With high-performance standards like Quantum Extended Graphics Array (QXGA), video cards can display millions of colors at resolutions of around 2040 x 1536 pixels.

PCI Link

This Radeon X800XL graphics card has DVI, VGA, and video connections.

Graphics cards relate to the pc via the motherboard. The motherboard provides power to the card and also lets it communicate with all the CPUs. Newer graphics cards frequently require more electricity compared to the motherboard can supply, so they also have a direct link to your computer’s power source.

PCI Express (PCIe)

PCI Express is the latest of both and also provides the fastest transfer speeds between the graphics card and the motherboard. PCIe additionally supports using two graphics cards in precisely the same computer.

Most graphics cards have 2 track connections. Frequently, one is a DVI connector, which affirms LCDs, and the other one is a VGA connector, which affirms CRT displays. Some graphics cards have 2 DVI connectors rather. But that does not rule out a CRT display; CRT displays can join to DVI vents through an adapter. Previously, Apple made tracks that utilized the proprietary Apple Display Connector (ADC). Even though these monitors are still being used, new Apple monitors utilize a DVI connection.

Many men and women use just one of the two-screen relations. Individuals who must use two screens may buy a graphics card using double head capacity, which divides the screen between the 2 displays. A pc using two dual minds, PCIe-enabled video cards may theoretically support four screens.

Along with links to your motherboard and track, a few graphics cards have links for:

TV screen: TV-out or S-video

Analog video cameras: Vivo or movie in/video outside

Digital cameras: FireWire or USB

Some cards also comprise TV tuners. Next, we will take a look at how to decide on a great graphics card.


DirectX and Open GL are software programming interfaces or APIs. An API helps hardware and applications communicate better by providing directions for complicated jobs, such as 3-D rendering. Developers optimize graphics-intensive matches for particular APIs. That is the reason why the newest games frequently need updated versions of DirectX or Open GL to operate properly.

APIs are not the same as drivers, which are applications that allow hardware to communicate using a computer’s functioning system. However, as with upgraded APIs, upgraded device drivers may help apps run correctly.

Picking a Great Graphics Card

Some titles, such as the ATI All-in-Wonder, include links for video and televisions in addition to a TV tuner.


A top-notch graphics card is simple to spot. It’s plenty of memory plus a speedy chip. Frequently, it is also more visually attractive than anything else that is meant to go within a computer’s case. Tons of high-performance video cards have been exemplified or have ornamental fans or heat sinks.

However, high-end cards supply more energy than many people need. Individuals who use their computers primarily for email, word processing, or Internet browsing can locate all the essential images service on a motherboard with integrated images. A mid-sized card is adequate for many casual gamers. Individuals who want the ability of a luxury card comprise gaming fans and those who do a lot of 3-D graphic functions.

A fantastic general measurement of a card’s functionality is its frame speed, measured in frames per second (FPS). The frame speed clarifies how many complete pictures the card may exhibit per second. The human eye can process about 25 frames each second, however, fast-action matches call for a frame rate of 60 FPS to offer smooth scrolling and animation. Components of this framework rate are:

Triangles or vertices per minute: 3-D pictures are made from triangles or polygons. This dimension describes how fast the GPU can figure out the entire polygon or the vertices that define it. Generally speaking, it clarifies how fast the card assembles a wireframe picture.

Pixel fillrate: This dimension clarifies how many pixels the GPU can process in a second, which contrasts how fast it could rasterize the picture.

The graphics card hardware directly impacts its rate. All these are the hardware specifications that most influence the card’s speed as well as the components in which They’re measured:


GPU clock rate (MHz)

Size of the memory bus (pieces )

Number of memory (MB)

Memory clock speed (MHz)

Memory bandwidth (GB/s)

RAMDAC speed (MHz)

– The computer’s CPU and motherboard play a part because an extremely fast graphics card can not compensate for a motherboard’s inability to send information fast. In the same way, the card’s connection to the device and also the rate where it could get directions from the CPU influence its functionality.